animationumbrella.com

Become a Graphic Designer

Our Graphic Designing Program

Starting out as an animator with Animation Mentor isn’t just about nailing down animation techniques; it’s like diving into this awesome adventure where your imagination gets to play hero and your skills level up with every step. Picture this: you, fueled by determination and backed by seasoned mentors, bringing characters and worlds to life with each doodle and click.

Starting out as an animator with Animation Mentor isn’t just about nailing down animation techniques; it’s like diving into this awesome adventure where your imagination gets to play hero and your skills level up with every step. Picture this: you, fueled by determination and backed by seasoned mentors, bringing characters and worlds to life with each doodle and click.

Basic Level (Months 1–2): Design Principles & Tool Mastery

  1. Introduction to Graphic Design Thinking (Week 1–2)
    – Visual communication, design process
    – Understanding briefs, moodboards, and client needs
  2. Photoshop Essentials – Image Editing & Composition (Week 3–4)
    – Layers, masks, selection tools, retouching
    – Social media creatives, banners, mockups
  3. Illustrator Basics – Logo & Vector Design (Week 5–6)
    – Pen tool, pathfinder, typography
    – Logo creation, icon sets, vector illustrations
  4. Color Theory, Typography & Layout Grids (Week 7–8)
    – Fonts & hierarchy, color psychology
    – Grid systems, balance, alignment.

Intermediate Level (Months 3–4): Branding, Print & Digital Assets

  1. Branding & Identity Design (Week 9–10)
    – Logo systems, brand guidelines
    – Business cards, letterheads, packaging basics
  2. InDesign for Print & Editorial Layout (Week 11–12)
    – Magazines, brochures, flyers
    – Master pages, styles, print-ready exports
  3. Social Media Design Strategy (Week 13–14)
    – Instagram carousels, YouTube thumbnails, ad creatives
    – Engagement-focused design for various platforms
  4. Infographics & Visual Storytelling (Week 15–16)
    – Data visualization, iconography
    – Story-driven layouts and motion-ready assets

Advanced Level (Months 5–6): UI/UX, Portfolio & Final Project

  1. UI Design with Figma (Week 17–18)
    – App/Web layout design, components, and responsiveness
    – Wireframes to high-fidelity mockups
  2. Real Client Brief Simulation (Week 19–20)
    – Work on timed client-style briefs
    – Presentation and design feedback sessions
  3. Portfolio Building & Case Study Writing (Week 21–22)
    – Organizing projects, writing process breakdowns
    – Behance, Dribbble, and PDF portfolio prep
  4. Final Design Project & Review (Week 23–24)
    – Develop a complete brand system or UI design package
    – Final presentation with review and feedback
  5.  

Final Deliverables

  1. Brand Identity Package (Logo, Business Card, Mockups)
  2. Social Media Design Kit
  3. Editorial Layout (Brochure or Magazine)
  4. UI Design Screens (App or Website)
  5. Professional Graphic Design Portfolio.
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